CandleLight
C# Programmer
CandleLight was a large development project completed entirely via remote work. Utilizing Microsoft Teams and GitHub for project management and co-development. As one of the lead Programmers and Unity Devs I worked on a variety of features from complex core components to aesthetic design and polish.
Item Management and Object Animation Triggers
One of the more complex features I worked on was the system for placing specific Objects on trigger and having these Objects burn away and trigger an animation for another object. All of this was being tracked and noted so the system was aware what objects had already been activated and used this information to complete the core puzzle of the game.
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